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《暗黑破坏神3》珍稀货物掉落率答疑

时间:2010-09-02 09:13

这篇蓝蓝能够当作是前一篇蓝蓝的后续:[暗黑损坏神3]镶嵌宝石有保障?原因就由于B大在里面说了一商都茶苑2010句: We're probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes.(我们可能不会在D3中创建像D2里面那样的少有的高级符文一类的器材)。结尾引来的大量网友周旋[暗黑2]的爱惜货物掉落率的声讨。结果依旧B大签字处置了纷争。 好了,以下为蓝帖时间~~ 网友: You're overreacting. Bashiok was simply talking about the astronimical chances of a rune like Zod dropping for you. For example, Hephasto has a of 0.00000651% chance of dropping a Zod.On the other hand, killing Baal with 200% MF gives you a 0.015% chance of getting a Stone of Jordan.See the difference? . 你们回响反映太偏激了。Bashiok所说不会有高级符石一类的器材,是指像ZOD那一类的掉落率。 举个例子,Hephasto(掉高级符文概率最高者)掉落ZOD的几率是0.00000651%。而在200%掉落高级货物的概率下杀死巴尔掉落Jordan的几率是0.015% 。看清区别了吗? Bashiok: Also, if I recall correctly, some of those drop chances are so insane because they were created with a design idea that they would be near "one per server". The major issue with that is the number of people playing has decreased pretty substantially since the game first launched, so those items don't see (legitimate) circulation nearly as much as they were intended. Aside from that though, I believe the chance of something happening will only keep you trying for so long. The reason why it's fun to keep playing is for the items that do actually drop, not the ones that don't. 其它。倘使我没记错的话,有些货物的掉落率是这样之低,是因为在打算他们的时刻我们的打算是一个服务器内中只有游戏茶苑2010一个呈现。然而有个紧要题目是,在游戏发行之后(译者注:指连上官网),玩家的数量实质上没联想中的那么多,因此河预期比拟,这些用具就差不多没何如在游戏中呈现过。 然而换种办法,我信任少少货物的低掉落率是促使玩家连续玩下去的情由之一。我们不停玩这款游戏的趣味在于打那些能掉落的东西,而不是那些不掉落的东西。 好吧,看来在[暗黑3]中收集珍稀的货物,依旧有点难度哦~~



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